Giga-Journal: Missing Even MORE Mondays!

Giga-Journal: Missing Even MORE Mondays!

My Adventures At PAX


Things About Manga That Make Me Sad!

By: Head WriterJustin Tafoya


Monday, Sept. 12th

Hello Giga-Landers! Long time no see! It has been quite a while since I’ve had the chance to do a Giga-Journal entry! I know, I know. You missed me beyond all reason but, it’s OK now. I’m back and you can now rest easy with me at your side!

Flint Hook’s fast-hooking allowed you to soar over enemies while pelting them with lasers and bombs. It felt so, so tight. So, so good.

For starters, the reason I haven’t been writing is because I was visiting Seattle for PAX West. That’s right, I had the honor of going to Penny Arcade’s own Expo on the western side! It was definitely a unique experience, especially compared to the conventions I usually attend. I often make fun of people who go to conventions for the sole purpose of playing games. The notion has always confounded me, and I could never figure out why someone would spend so much money to play a game they most likely already have but at a convention. Barring tournaments, of course. Well, I ate some of my words (not all of them, just some) this past week. PAX is very much a center for gaming in many of its amazing forms: Console, PC, Indie, Table Top, or Card. It was a particular experience that you don’t get at any other convention, to my knowledge. My friend David and I spent the largest portion of our time there testing out new Indie games and Tabletop games that had yet to hit the streets yet. If I had to pick two games to recommend, it would be: 1) Flint Hook for it’s amazing use of retro graphics paired with quick-moving hooking action, and 2) Battle Chef Brigade for it’s mixture of several elements that melded strangely well. Also, female Souma.

I highly suggest checking out PAX, in any region of the U.S, if you like gaming in any of its several forms. You’ll be glad you checked it out, even just once. Also, Mega64 had the best panel, again!



I keep mentioning Re:Zero because I love it. And I do. Love it, I mean. I do a lot.

Season 2 of Souma in a nutshell. ORAORAORAORAORAORA!

Shokugeki no Souma finally finished its tournament style setting with a three-way Food Battle. It was thrilling to say the least, but I can’t say I’m not a bit surprised with how they ended the tournament. But, since Souma is my forever Senpai, I’ll be happy with the results, even if I was a bit off-put by them. I can at least say that I’m thankful that tournament has ended. It’s difficult, especially after having read/watched Bakuman, to see how terribly the editors at Shounen Jump get in the way of the story-telling. The tourney-styled story elements really contrast with the rest of the series as a whole, showing that it may not have been the creator who wanted to tell the story this way. But, as with most managa (especially the SJ ones), the editors want a way to show off all the characters and their traits in a way that’s easy and takes more pages to fill. Because, good story-telling is apparently too hard for anyone nowadays. “Show, don’t tell” isn’t just an empty saying, it’s a style of writing that lets the readers draw their own conclusions without needing to be force-fed information. But, I digress. I’m more interested than ever to see what happens next to Souma, and how he handles the after-tournament tests that are being thrown at him.

That’s it for me today, Giga-Friends! I hope you have an amazing day and an even better week! -J.R

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